SweetXheart is a slice-of-life game about microagressions, race, and gender. It was originally created for an independent study class with Kaho Abe during my time at the NYU Tandon School of Engineering.
In SweetXheart, you play as Kara, a 19-year-old girl who attends an art college and interns at a tech company. The game centers around the highs and lows of life, including small interactions such as swiping a phone in the morning to wake up.
Players spend a week in Kara’s shoes, experiencing the daily life of a nerdy Black girl growing up in New York City. Kara lives in the Bronx and mainly spends time in Manhattan. Players learn about small things like the time she wakes up to commute to work and school.
One part of the game involves getting dressed in the morning and commuting to work. Depending on the type of outfit, people react differently to Kara. Kara’s stress increases and decreases based on interactions with other people.
The goal of the game is to share the experience of being a Black woman, dealing with the issues of race and gender while also finding a way to achieve success in school and work. The game is in progress and an alpha version has been completed. It will be released later in 2016.