What I do
Today’s products must provide a consistent experience across devices. I create data-informed, user-centered interaction & visual designs for screens of all sizes.
Good design needs research. I have years of experience with facilitating interviews, heuristic reviews, card-sorting exercises, and usability tests.
Games are a great medium for storytelling and increasing empathy. I design, code, illustrate, and create user interfaces for games.
Latest blog posts
Reasonable arguments and free speech
Over the past two weeks, I have seen many people argue for bigots’ rights to freedom of speech. Let’s talk about this.
Boosting your time management skills: do you need an assistant?
If you have a million side hustles like me, you probably have a lot to keep track of at any given time. It's natural to wonder how you can free up time. I've got two solutions for you to consider.
Being the change I want to see: the 2017 Game Devs of Color Expo
With the hopes of helping to make the industry more inclusive, we’re back and organizing an even better Game Devs of Color Expo this year.
Learnings from Generate New York 2017
I attended and spoke at the 2017 edition of Generate New York. Here are some things I learned while attending Mina Markham's talk about Design Systems and Jen Simmons' talk about CSS grid.
Breakup Squad is a fast and asymmetrical team-based game for five players. It was created as a part of NYU's 2016 No Quarter Exhibition.
SoundCloud Go purchase experience
The subscriptions team put me in charge of creating the architecture for the payment experience and designing the checkout experience on web and Android.